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athletes:ghostly_gary

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Ghostly Gary

Rules and Abilities

Original Card

Moves only 1 space at a time by default. When within 1 space of another player, you can roll for success to scare them (1-3 = fail, 4-6 = success!).

Each successful scare adds 1 to your movement. Every 4 turns with no successful scares: -1 to movement (minimum 1 movement).

Original Card

Original Card

athletes/ghostly_gary.1781206140.txt.gz · Last modified: by clacktron